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If you’ve ever wanted to make video games, even a little, then you should get the current Humble Bundle. Even if you’ve never made a game in your life, Clickteam Fusion 2.5 is the industry standard for code-free game makers, and the whole damn thing is available for $15 for the next 11 days.

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I’ve been making games in Clickteam Fusion ever since it was called Multimedia Fusion and I was in high school. It’s an extremely easy and very versatile game making platform that lets you make any 2D game you can imagine. As mentioned, you do not need to know how to code at all; the game itself is created sprite-by-sprite in a map editor and the mechanics are added spreadsheet-style in an event editor. Many popular games were made with this program, including Undertale, Five Nights at Freddys, and all of these Steam games.

If you’re thinking “Yeah, but all those developers put in a lot of work and are probably game development geniuses” here’s a game I made in a few days. Me, aabicus the blogger guy who’s too busy nude modeling to learn how to code. I cannot stress how great Clickteam Fusion is, and I seriously suggest that everyone get this bundle.

For $1, you get the base Clickteam Fusion, but I highly suggest jumping straight to the $15 version because it comes with all the important exporters and the Developer upgrade. Which would normally cost over five-hundred dollars.

And yes that is how much I spent on them all over the years. You lucky bastards.
And yes that is how much I spent on them all over the years. You lucky bastards.

The exporters are needed to port your games to various platforms, since the base CTF only supports creating downloadable .Exes. That PANG game of mine uses the HTML5 exporter, which is why it’s playable in-browser. Phone games are going to require the Android and iOS exporters, and Mac games are going to need the Mac Editor, all of which come in this bundle. The Developer version unlocks a bunch of additional features including the ability to add in-game microtransactions and trial periods and immunity to runtime agreements. It’s really built for people who are going to make sellable products, but the fact that it’s normally 300 goddamn dollars should be enough to snatch it for only fifteen. If CTF really clicks with you and you start to get serious about developing games, you’re going to be glad you have the Developer upgrade.

The Steam version also comes with a Workshop where you can browse tutorials, demos, completed games, and plugins for adding features and mechanics to your game.
The Steam version also comes with a Workshop where you can browse tutorials, demos, completed games, and plugins for adding pre-made mechanics and features to your game.

Most of the people who read this blog are gamers, and most gamers I know have all sorts of ideas for their own games. Clickteam Fusion is a great way to try your hand at making those ideas a reality. My horizons are constantly broadened by my own attempts at game development, it puts my favorite industry in a whole new perspective when you see for yourself just how impressive the process really is. Not to mention this bundle comes with a crapload of free games and tutorials and assets that augment the core program. There’s a thriving support forum where you can get advice as you start out using Clickteam Fusion, and you can always chat with me on Steam and I’ll see if I can help. I seriously cannot recommend this bundle enough.

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